The plot of the hugely anticipated Grand Theft Auto 6 will see players tasked with trying to prevent major leaks of a hugely anticipated triple-A blockbuster game.
It will be based around a huge games development studio, possibly somewhere in Scotland, and the player will be able to use any means at their disposable – violence, criminal activity, shouting really loudly – to keep details of the major tiple-A blockbuster game secret until its release.
“It’s going to be one of the most difficult Grand Theft Auto games we’ve made,” explained director Stewart James.
“Preventing leaks of a major triple-A blockbuster game is loads harder that, say, rescuing a princess from a castle, or defeating all the aliens before they blow up your bases. This is going to be a huge challenge for players.”
However, Mr James went on to explain that the consequences for failing the main mission will not be excessive.
“No, because preventing leaks of major triple-A blockbuster games is so difficult, if the player does fail in their task then they won’t die, or have to start again, or anything like that. Instead, everyone will understand that it’s not really the player’s fault and they can just continue on and do their best to prevent any more leaks.
“To be clear, no one should be fired if a leak does happen.”
It is currently unclear what could have inspired the plot for the game. It probably just came from someone’s imagination.
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